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WARSHIP RULEBOOK


The regulations on this website define the standards required to maintain a fair, competitive, and enjoyable environment on the network. All players are expected to be familiar with and follow these rules.


IMPORTANT NOTES

Reporting Violations: All reports must include valid evidence. The reported incident and evidence must not be older than 7 days. Reports that do not meet these requirements may be rejected.

Administrative Discretion: Not all situations can be predefined. In such cases, the Staff Team may interpret and apply existing rules to reach a fair decision.


POLICY ENFORCEMENT & RESTRICTIONS

All staff actions are performed in accordance with the internal Staff Handbook to ensure consistency and impartiality.

All Staff Team decisions are final. Public discussion or disputing of staff actions in public channels is not permitted. Appeals may only be submitted via warship.gg/appeal.

Non-compliance with community standards will result in administrative action. Depending on the nature of the infraction, the Staff Team retains full authority to:

  • Revoke Communication Privileges: Restricting your ability to use text or voice channels.
  • Suspend Server Access: Enforced restriction of access to the network, applied either temporarily or permanently.

All players are expected to act with integrity and respect the competitive nature of the server.

COMMUNITY RULES

The following regulations govern all interactions within the Warship ecosystem, including the game server, Discord, public and private chats, and any related platforms. Failure to adhere to these standards will result in enforcement actions appropriate to the severity of the violation.



1 — Hostility, Harassment & Inappropriate Conduct

All forms of hostility, blackmail, harassment, and toxic behavior are strictly prohibited. This includes the use of vulgar language and the distribution of disturbing or inappropriate content.

  • Privacy & Respect: Sharing facts or speculations regarding an individual’s personal data (doxing), health condition, or referencing family members in any context is not tolerated.

2 — Advertising & Promotion

The promotion, solicitation, or mentioning of other communities or servers is prohibited across all Warship platforms.


3 — Account Usage & Complicity

Using alternative accounts to evade penalties is strictly forbidden. Furthermore, complicity in rule-breaking, including withholding critical information, exploiting server bugs, or concealing illegal items, is a punishable offense.

  • Account Limits: Players are permitted a maximum of three (3) active accounts, provided they are not used to bypass punishments.
  • Account Sharing: Logging into another player’s account is permitted only if the account owner has granted explicit consent and the accessing player is not currently banned or muted.

4 — Misinformation

Spreading false information, rumors, or unverified claims regarding the server, staff, or other players is prohibited.


5 — Sensitive & Controversial Topics

Discussions or content regarding explicit material, controversial historical events, political figures, or divisive personal beliefs are prohibited. This restriction extends to user profiles, avatars, and statuses within the community.


6 — Platform Compliance

Any violation of the Terms of Service or Community Guidelines of the platform being used (e.g., Discord, Minecraft/Mojang) is considered a violation of Warship rules.


7 — Malicious Associations

Membership in external communities or groups that actively harm, harass, or hold hostile views towards Warship and its member base is prohibited.

GAMEPLAY REGULATIONS

The following rules govern the mechanics, combat, and roleplay aspects of Warship. These policies are in place to ensure a balanced and engaging experience for all players.



1 — GAMEPLAY DISRUPTION

Any action calculated to intentionally ruin another player's experience or progress is strictly prohibited.

  • Prohibited Actions: Spawn killing (repeatedly targeting a defenseless player), camping graves to prevent item recovery, and baiting/trapping players with malicious intent.
  • Clarifications:
    • AFK Protection: Killing an active player is permitted. However, deliberately targeting AFK players is considered disruption.
    • PvP Etiquette: Players who engage in PvP outside of official duel arenas still fall under this rule. While informal 1v1 fights in the open world are done voluntarily and at the players' own risk, actions such as camping a player’s grave after the fight, with the intent to deny item recovery or continue harassment, can still be considered a violation.
    • Good Faith: Being killed in the wilderness or by a trusted member is not automatically a violation unless it constitutes a pattern of harassment. Using this rule to file false reports against rivals will result in penalties.

Item Recovery Policy: Staff reserves the right to determine if item recovery is warranted based on intent and evidence. Returns are not guaranteed.


2 — THEFT & FRAUD

Using deceptive mechanics or "scamming" to defraud other players is prohibited.

  • Item Manipulation: Renaming items to misrepresent their value or fabricating item abilities via commands is forbidden.
  • Theft Protocols: Petty theft is a community matter to be resolved by players. However, draining a Land’s treasury or stealing significant assets is prohibited unless the thief is not a member of said Land (raiding).
  • Kicking Abuse: It is strictly prohibited to kick a player from your Land for the sole purpose of seizing their assets, chests, or grave.

3 — REAL MONEY TRADING (RMT)

The exchange of in-game items, ranks, currency, or land for external currency, products, or services (real-world trading) is strictly prohibited.


4 — GRIEFING & LANDSCAPE PRESERVATION

Large-scale destruction within claims or in the wilderness (within a 3-chunk radius of claims) is prohibited. Severe griefing acts are treated as major offenses.

  • Protected Infrastructure: The destruction of public roads (rails, ice roads) is punishable.
  • Prohibited Methods: The use of lava, water, sand, or gravel (casting/cobble-monsters) to create massive obstructions or traps is banned globally, both in claims and wilderness.
  • Resource Stripping: Extreme resource gathering that leaves the terrain permanently scarred may be penalized at staff discretion.
  • Traps: Traps are permitted but must be designed to allow a potential exit or escape opportunity. Unescapable death traps are prohibited.
  • Inappropriate Builds: Structures or signs containing controversial symbolism, phallic imagery, or offensive content are forbidden.
  • Redstone: TNT cannons, block-moving machines, and fully automatic XP farms (requiring no player interaction) are prohibited.

5 — UNFAIR ADVANTAGES (CHEATING)

The possession or use of any client modification, macro, or external tool that provides an unfair advantage is strictly prohibited. This includes (but is not limited to) movement hacks, combat assistance (killaura/aimbot), and x-ray textures.


6 — ROLEPLAY STANDARDS

All interactions between players are considered Roleplay.

  • FailRP: Actions that disrupt the flow of roleplay, intentionally destabilize the server environment without cause, or are realistically impossible within the setting are prohibited.

7 — WAR & CONQUEST PROTOCOLS

Declaration of War

  • Requirements: Wars must be declared via a high-quality roleplay announcement.
  • Eligibility: Only functional, constructed cities may declare war. The attacker must specify a single target city; expanding the scope to multiple territories simultaneously is prohibited.
  • Preparation: A mandatory 24-hour preparation period begins immediately upon declaration.

Delays & Logistics

  • Extensions: A request to delay a war must be submitted within 24 hours of the declaration and requires a valid justification. Staff approval is required.
  • Rebellions: Rebellions may only be declared by the rightful owner of a city with justified cause. Rebellions declared without full control of the contested territory will be invalid.

War Integrity

  • Asset Hiding: Disbanding or removing towns from a nation immediately before or after a war declaration to avoid consequences is prohibited.

STORE & REFUND POLICY

The following guidelines govern all purchases made on the Warship store. By completing a transaction, you agree to these terms.



RANK TRANSFER GUIDELINES

We offer flexible options for transferring your rank, depending on the recipient:

  • Personal Transfers: You may transfer your rank to a different username belonging to you (the original purchaser) at any time.
  • Transfers to Others: Transferring a rank to a different player/individual is only permitted within 30 days of the initial purchase.
  • How to Request: To initiate a transfer, please open a support ticket on our official Discord server.

REFUND POLICY

As a general rule, all sales are final once a transaction is successfully completed. Refunds are not typically issued for buyer's remorse or server punishments.

However, we provide exceptions for specific circumstances:

  • Unauthorized Transactions: Purchases made using funds without the permission of the account holder (e.g., unauthorized use by a minor).
  • Billing Errors: Instances where a monthly subscription renewed despite a documented attempt to cancel the service.

If you believe your case falls under these exceptions, please contact our support team immediately.