News
Siege Machines & Warfare
We wanted battles in Atlas II to feel heavier, more tactical, and far more immersive. Siege warfare has been completely reimagined from the ground up.
Redesigned Siege Machines: All siege engines now feature brand-new models with improved responsiveness, smoother controls, and significantly fewer bugs for a more polished combat experience.
Siege machines no longer despawn after a certain amount of time, they only disappear when broken,
meaning you can now prop them up as defenses on your city walls and be ready for any incursion.
Redesigned and optimized
Cannon: Tear through walls and fortifications with raw destructive power. Perfect for breaking defenses and opening paths for your army.
Mortar: Launch precise, long-range strikes to pressure enemies from a distance and control the battlefield.
Brand new addition:
The Ballista: Take down airborne threats like ghasts and hot air balloons with deadly accuracy.

All siege machines can be forged at the Blacksmith, ready to deploy when war calls.
See you (soon) on Atlas


